小贴士: Titles are assigned based on your honor ranking within the alliance, and each title has a fixed number of slots. Even if your honor continues to increase, if others gain honor faster and surpass you, your title level may drop. Below are th… View

小贴士: Server status is automatically classified into six tiers based on the power imbalance and loss rate between enemies and allies: Peace (0), Turmoil (0), War (3), Fierce Battle (6), Bloodbath (8), and Collapse (2). Higher coefficients indica… View

BlooDs2 功勋重算

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服务器国王与服务器管理员可重新计算本服玩家功勋,大区管理员与皇帝则可重算全服玩家功勋;系统在重算时以玩家当日门派的敌我关系确定联盟归属,若该日门派不属于 HOF 联盟则不计功勋,同时会自动清除玩家在敌方阵营期间获得的积分;若重算后发现我方玩家在某些日期功勋为零或被标记为敌对联盟,应核查并纠正当日门派的联盟设置;重算会即时更新每日功勋与总功勋,但历史称号及历史功勋排名为减轻负载暂不实时刷新,未来集中更新时可能产生并列排名。
称号RankTotal Merit 参战功勋ServerClan AllianceStatus战争系数 Merit评价Time
LV0农夫 14160 0 0 SA064 ForWin I HOF Peace 0.0 0 200% 2025-01-29
LV0农夫 14050 0 0 SA064 ForWin I HOF Peace 0.0 0 200% 2025-01-26
LV0农夫 13992 0 0 SA064 ForWin I HOF Peace 0.0 0 200% 2025-01-25
LV0农夫 13760 0 0 SA064 ForWin I HOF Peace 0.0 0 200% 2025-01-17