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Tips: Server status is automatically classified into six tiers based on the power imbalance and loss rate between enemies and allies: Peace (0), Turmoil (0), War (3), Fierce Battle (6), Bloodbath (8), and Collapse (2). Higher coefficients indica… View

TuT1g0d Merit Recalculation

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Server kings and server admins may recalculate merit for their server’s players; region admins and emperors may recalculate merit for all servers. During recalculation, the system determines alliance membership based on that day’s clan hostility—if not in HOF, merit is excluded and any points earned as enemy are cleared. If recalculation yields zero merit or enemy-marked days for allied players, verify and correct clan alliance settings for those dates. Recalculation updates daily and total merit immediately, but historical titles and rankings are not refreshed in real time to reduce load; bulk updates later may produce ties.
TitleRankTotal Merit Battle MeritServerClan AllianceStatusWar Coefficient MeritEvaluationTime
LV0农夫 16838 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-06-16
0 0 0 SA052 UNFORGIVEN 二 未知 Peace 0.0 0 200% 2025-06-15
LV0农夫 16791 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-06-14
LV0农夫 16766 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-06-11
0 0 0 SA052 UNFORGIVEN 二 未知 Peace 0.0 0 200% 2025-06-09
LV0农夫 16914 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-06-07
LV0农夫 16904 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-06-04
LV0农夫 16690 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-05-16
LV0农夫 16569 0 0 SA052 UNFORGIVEN 二 HOF Peace 0.0 0 200% 2025-05-05