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Tips: Server status is automatically classified into six tiers based on the power imbalance and loss rate between enemies and allies: Peace (0), Turmoil (0), War (3), Fierce Battle (6), Bloodbath (8), and Collapse (2). Higher coefficients indica… View

一・Summer ツ Merit Recalculation

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Server kings and server admins may recalculate merit for their server’s players; region admins and emperors may recalculate merit for all servers. During recalculation, the system determines alliance membership based on that day’s clan hostility—if not in HOF, merit is excluded and any points earned as enemy are cleared. If recalculation yields zero merit or enemy-marked days for allied players, verify and correct clan alliance settings for those dates. Recalculation updates daily and total merit immediately, but historical titles and rankings are not refreshed in real time to reduce load; bulk updates later may produce ties.
TitleRankTotal Merit Battle MeritServerClan AllianceStatusWar Coefficient MeritEvaluationTime
LV0农夫 12629 0 0 ASIA081 名人堂・Knights HOF Peace 0.0 0 200% 2025-07-12
LV0农夫 12687 0 0 ASIA081 名人堂・Knights HOF Peace 0.0 0 200% 2025-07-10
LV0农夫 12666 0 0 ASIA081 名人堂・Knights HOF Peace 0.0 0 200% 2025-07-09
LV0农夫 12579 0 0 ASIA081 名人堂・Knights HOF Peace 0.0 0 200% 2025-07-08
LV0农夫 12538 0 0 ASIA081 名人堂・Knights HOF Peace 0.0 0 200% 2025-07-07
LV0农夫 12618 0 0 ASIA081 名人堂・Allstars HOF Peace 0.0 0 200% 2025-07-05
LV0农夫 12888 0 0 ASIA371 名人堂丶GGWP一 HOF Peace 0.0 0 200% 2025-07-04
LV0农夫 12807 0 0 ASIA371 名人堂丶GGWP一 HOF Peace 0.0 0 200% 2025-07-03